Max Maya
Cap [surface]choose Edge,Surface/Planar
[polygon]Edir Mesh /Append to Polygon Tool
[polygon]Mesh/Fill Hole
Chamfer [polygon]choose Edge,Edit Mesh/Bevel
[surface]Edit NURBS/Round Tool
Cut [polygon]Edit Mesh/Interactive split tool
Detach [polygon]Mesh/Extract(但是分開後的物件會變形,用完後要先切回一般移動選項)
Weld [polygon]Edit Mesh/Merge
Target Weld [polygon]Edit Mesh/Merge Vertices
Loft 創造一個NURBS Cylinder置於取線頭的中心位置,
然後再Modeling(Surface or Polygon)底下,Surface/Extrude>option box ,
將Style 設為Tube
Insert [polygon]Extrude Face
Mirror [polygon]Mesh/Mirror Geometry
MultiRes [Polygon]Mesh/Reduce
(先按generate
再調上面的數字)
Angle Snap Double click rotate tool/discrete Rotate/Step Size輸入角度
當rotate是開啟狀態時,【J】壓著可以不受Step Size的限制
Attach [polygon]Edit Mesh/Combine
Detach [polygon]Edit Mesh/Separate
[surface]Edit NURBS/Detach Surface
ffd4x4x4 [Animation]Create Deformers/Lattice(晶格工具)
Brush Select Left Click/paint/paint select
【B】+滾輪可以調整筆刷大小
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